Mac Gaming to Gain DirectX 12 Support via CrossOver 23 - MacRumors
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Mac Gaming to Gain DirectX 12 Support via CrossOver 23

CrossOver will gain support for DirectX 12 starting this year to enhance the experience of playing Windows games on macOS, CodeWeavers this week announced.

diablo directx 12 support
CrossOver allows macOS, Linux, and ChromeOS users to run Windows apps as if they were native by translating Windows APIs into their Mac equivalents. CrossOver currently only supports Microsoft's DirectX 11. DirectX 12 is the latest collection of graphics rendering APIs available on Windows and Xbox, promising better performance, efficiency, and optimal use of multiple CPU and GPU cores.

Support for DirectX 12 games will be added to CrossOver on a per-title basis to circumvent bugs. From CodeWeavers' press release:

We have the beginnings of DirectX 12 support, and our QA team has confirmed that Diablo II Resurrected is running on macOS with early pre-alpha builds of CrossOver 23, which will be released later this summer. There are still bugs, but the fact that it's running at all is a huge win.

While we are elated with this breakthrough, we acknowledge that our journey has just begun. Our team's investigations concluded that there was no single magic key that unlocked DirectX 12 support on macOS. To get just Diablo II Resurrected running, we had to fix a multitude of bugs involving MoltenVK and SPIRV-Cross. We anticipate that this will be the case for other DirectX 12 games: we will need to add support on a per-title basis, and each game will likely involve multiple bugs.

The first game to gain DirectX 12 support in CrossOver will be "Diablo II Resurrected," but CodeWeavers plans to add more titles in the future. CodeWeavers maintains a compatibility database so you can see what may work work well with the software.

The first beta of CrossOver 23 is set to be released this summer, followed by the official launch later this year.

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Top Rated Comments

38 months ago
Some people will probably ask if Diablo 4 will work/run
Score: 12 Votes (Like | Disagree)
tubular Avatar
38 months ago

Apple is gonna need their 30% cut. They don’t like allowing third party app stores on their devices.
So yea….. I bet they ignore steam period and peddle the games to you themselves.
“ it’s a business not a charity “
Timothy Apple -2072
Uh, no. I had the Steam client on Macs for more than a decade.

Unfortunately, the death of 32-bit and the new Apple Silicon means some of my favorites bit the dust, and I have to go to my gaming PC to play them.
Score: 9 Votes (Like | Disagree)
38 months ago

I'm kinda looking forward to seeing more games come to Mac. So long as I can still use my Steam library rather than having to buy again through Mac App store...
Speaking of Steam, It’d be nice if they fixed Half Life 1/2 and portal 1/2 on Mac etc
Score: 8 Votes (Like | Disagree)
MacaroniCheese Avatar
38 months ago
I'm kinda looking forward to seeing more games come to Mac. So long as I can still use my Steam library rather than having to buy again through Mac App store...
Score: 8 Votes (Like | Disagree)
38 months ago

Apple is hampering developers' effort by not implementing Vulkan or MoltenVK. That in itself would make it much easier to port games to macOS.
Apple creating Vulkan drivers would make it easier for game devs to port to macs. However, if you’ve seen some of the ports that actually implemented Metal API’s too/instead, you would see that the metal backend is 100x better.

Look at the speed increases the Dolphin emulator achieved after adding a metal backend. It lets an m1 MacBook Air compete with high end PC graphics.

What I think Apple really needs to do is to really start advocating (paying) devs to build on Metal and train up the one of developers on it.
Score: 7 Votes (Like | Disagree)
Reason077 Avatar
38 months ago
Great shame that Diablo II Resurrected does not have native Mac support. Blizzard used to be big supporters of the Mac and, back in the day, all their titles (including Diablo II) were released simultaneously on Mac and Windows. But that's all changed since the Activision buy-out. Seems like a "no Mac" edict has been issued from the top-level management.
Score: 7 Votes (Like | Disagree)