Last week Overhaul Games announced that Baldur's Gate: Enhanced Edition would be making its way to the iPad later this summer. Baldur's Gate: Enhanced Edition is a recently announced remake of the original 1998 game and Tales of the Sword Coast expansion pack. The original game was well received and sold over two million copies worldwide.
The company has now announced that the game will also be available for the Mac in summer 2012 in the Mac App Store.
Baldur’s Gate: Enhanced Edition™ runs on an upgraded and improved version of the Infinity Engine. It includes the entire Baldur’s Gate adventure, the Tales of the Sword Coast expansion pack, and never before seen content including a new adventure and a new party member.
The company reports that there will be a variety of Mac OS X specific features "including widescreen and iCloud support".
Thursday February 5, 2026 12:54 pm PST by Joe Rossignol
Apple turns 50 this year, and its CEO Tim Cook has promised to celebrate the milestone. The big day falls on April 1, 2026.
"I've been unusually reflective lately about Apple because we have been working on what do we do to mark this moment," Cook told employees today, according to Bloomberg's Mark Gurman. "When you really stop and pause and think about the last 50 years, it makes your heart ...
Thursday February 5, 2026 12:22 pm PST by Joe Rossignol
Apple plans to announce the iPhone 17e on Thursday, February 19, according to Macwelt, the German equivalent of Macworld.
The report, citing industry sources, is available in English on Macworld.
Apple announced the iPhone 16e on Wednesday, February 19 last year, so the iPhone 17e would be unveiled exactly one year later if this rumor is accurate. It is quite uncommon for Apple to unveil...
Friday February 6, 2026 3:06 pm PST by Juli Clover
In the iOS 26.4 update that's coming this spring, Apple will introduce a new version of Siri that's going to overhaul how we interact with the personal assistant and what it's able to do.
The iOS 26.4 version of Siri won't work like ChatGPT or Claude, but it will rely on large language models (LLMs) and has been updated from the ground up.
Upgraded Architecture
The next-generation...
Saturday February 7, 2026 9:26 am PST by Joe Rossignol
Apple today shared an ad that shows how the upgraded Center Stage front camera on the latest iPhones improves the process of taking a group selfie.
"Watch how the new front facing camera on iPhone 17 Pro takes group selfies that automatically expand and rotate as more people come into frame," says Apple. While the ad is focused on the iPhone 17 Pro and iPhone 17 Pro Max, the regular iPhone...
Tuesday February 3, 2026 7:47 am PST by Joe Rossignol
While the iOS 26.3 Release Candidate is now available ahead of a public release, the first iOS 26.4 beta is likely still at least a week away. Following beta testing, iOS 26.4 will likely be released to the general public in March or April.
Below, we have recapped known or rumored iOS 26.3 and iOS 26.4 features so far.
iOS 26.3
iPhone to Android Transfer Tool
iOS 26.3 makes it easier...
I particularly like the iCloud support. In my opinion not enough cross platform Mac/iOS game developers are utilizing iCloud in their games. It would be great to keep save files synced between devices.
I was the singular customer service guy at Interplay when Baldurs Gate was released. That's right. They had ONE person as C.S. rep for the entire company (not including tech-support obviously. I moved into one of those spots later). If anyone remembers, the game was initially released on 5 CD's (or was it 6?) before it was released on DVD as DVD wasn't the norm yet. Well, there was an error in laying the artwork down on one of the discs. They placed it off-center causing it to wobble when it spun, making a horribly loud noise and in some cases shattering the disc or breaking the drive. About 20% of the people had this issue. Needless to say, it made my life a nightmare.
This is awesome, but for reasons other than the obvious.
Developers of all shapes, sizes, colors and platforms are rushing to develop for the iOS, which as we all know is a subset of Mac OS X libraries (and some of its own, etc). But it's essentially Mac OS X.
That means these developers are gaining the skillets and the tools to also deploy Mac OS X software. They aren't going to be using any proprietary Windows tech such as DirectX, to get things running on iOS, which means it's simple to get their product running on the Mac...
But then poses the more interesting and perhaps surprising question for some: "Should we bother porting this to Windows now?" My belief is the answer will be "no" more frequently as time goes on.
It only took them 14 years to port this game to the Mac. Oh, the excitement.
Anyway. It was a great game.
They already did port it years back through MacPlay, I just dug out the disks and blew the dust off them.
As far as I remember they worked ok under classic, but were very unstable on my (then) system under OSX, so I never completed it.
Not sure if I want to go back to the bad old days of spending hours in the dark into the early hours in front of my Mac..., I have been 'clean' for years now! :)